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In the shadows of forgotten kingdoms, heroes rise and creatures awaken.
Each miniature is a fragment of a greater legend waiting to unfold.
Siren, the Weaver of Fates, rules from a forgotten tower where curses entwine with illusions. As beautiful as a dream and cruel as a broken vow, she lures lost souls only to bind them. Behind her beauty lies a trap, woven from spells and silence. They say her gaze promises greatness… but leads only to oblivion.
Forged in chains upon the anvil’s flame, raised by war and carried by legend, he seeks no peace but a throne atop the ruins – every scar a war, every war his legend.
<< They say she has no heart. But that’s not true. She carries a thousand – and each one still bleeds. >>
Born of cursed blood, Maëlis bears the mark of the abyss. Driven by the desire to free her father’s soul, she made a pact with demons without knowing it. Now a living weapon, bound to a blade that pulses with a demonic heart, she walks on – torn between vengeance and damnation. Her name is no longer a promise: it is a curse.
No one knows he comes from, nor why he chooses to appear where the threads of fate unravel. Silent and elusive, he brushes against worlds without ever belonging to them. Upon his brow beats the Nameless Heart – a black gem pulsing with a secret older than the gods. He appears where he is least expected, and never without purpose…
None may pass the Gate without facing Zothra’s gaze. Twisted into a manticore by an ancient pact, she haunts the borders of death and fate. Whispers tell that her riddles unlock secrets long forgotten by the gods themselves. Within her claws sleeps a shard of truth and the legend of vengeance yet unfinished.
Champion of the Howler and Scout of the Hounds of Ur-Thraag, Gruntz found the breach and brought down Dur-Khazûl. Brutal, cunning, relentless, he led his pack through the mountain tunnels like poison through veins of rock. They say he didn’t conquer a fortress – he carved a dark legend. Since that day, the Stone Scar has never stopped bleeding.
Crawled from the belly of a dead troll, Pistil is neither goblin nor demon. He is a living legend. A rallying cry, a war-forged weapon carvedfrom stone, he gathers fallen packs under his banner, promising not victory – but vengeance.Around the Pass of KaarGul, his tribes wait for his call to war. And when the pack charges, nothing will withstand his fury.
Bak, the Impostor, reigns over the Fourth Lower Plane, where he feeds on the weaknesses of corrupted souls. Master of the Cupids, the Shades, and the Simulacra, he knows that true power does not lie in brute force, but in the art of deception and subjugation.
Cursed to save thirteen damned souls, Isaëlle walks the fragile line between redemption and damnation. Many fear her as a demon hunter… few understand she fights to redeem those she hunts. Every redemption brings her one step closer to her own. Yet the last of them has followed her since her first breath. Thirteen souls. One salvation.
Miniature Size Guide
Select your miniature scale
Recommended Scale for RPG and Tabletop games: for Human and Humanoïd characters – 36mm
Recommended Scale for RPG and Tabletop games: for Creature and Ogre characters – 54mm
Recommended Scale for RPG and Tabletop games: for Dragons and Mythical Creatures – 75mm and more